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Native app wrapper
Native app wrapper













LOCAL_STATIC_LIBRARIES := android_native_app_glue The next line provides the name of the static library, android_native_app_glue, which theĪpplication uses to manage NativeActivity lifecycle events and touch input. LOCAL_LDLIBS := -llog -landroid -lEGL -lGLESv1_CM The library resides in the following directory, NDK root:.For example, the actual file name for the The actual file name starts with lib, and ends with the.GLESv1_CM corresponds to OpenGL ES, the version of OpenGL for Android.EGL corresponds to the platform-specific portion of the graphics API.

NATIVE APP WRAPPER ANDROID

The APIs that Android and the NDK support, see Android NDK Native

  • android encompasses the standard Android support APIs for NDK.
  • l (link-against) option precedes each library name. Next, it lists the external libraries for the build system to use in building the binary. Next, it declares the name of the native source-code file. This file begins by providing the name of the shared library to generate. The next line declares the NativeActivity class. The following line declares android:hasCode as false, as this app has only

    native app wrapper

    AndroidManifest.xmlĪn app with only native code must not specify an Android API level lower than 9, which introduced Then changes the color partly in response to movement that it detects.

    native app wrapper

    The app itself simply renders a color onto the entire screen, and The stub serves as a wrapper for the actual, native program, which is located in the. Java compiler still creates an executable stub for the virtual machine to run. It is a very simple example of a purely nativeĪpplication, with no Java source code.

    native app wrapper

    The native-activity sample resides under the













    Native app wrapper